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Seekers of Redemption, you were chosen. Thrown together by forces beyond our control.

Tragedy must be averted and for that...
I need your help.

Stand tall, the night is far from over...

Little pillager, bent on sacking the lands of Gold!

I will swat away... and any all who dare approach.

Band together and prepare to claim... the life of the Night Lord.

 

Elden Ring: Nightreign is an upcoming 3-player action roguelike developed by FromSoftware and Bandai Namco. It was announced at The Game Awards on the 13th of December 2024. It features an alternate-universe setting, loosely based on Elden Ring's starting area, Limgrave. Unlike Elden Ring and other SoulsBorne games, there is a heavy focus on fast-paced movement and mobility. Boss and overworld enemy encounters are randomised, with the players able to choose a "final" boss to fight, similar to games such as Monster Hunter's combat systems. 

In order to progress in Nightreign, players must survive 2 nights, each culminating in a boss fight.

Multiplayer works either through passworded group play, similar to other FromSoft Games, or a new matching system that matches the player with others looking for a game.

Unlike most previous games in the SoulsBorne series, Nightreign does not allow for character customisation, instead opting for a "hero" system which offers the player a choice between (currently) 8 predefined characters.